
Well Dweller
A beautiful metroidvania with a unique art style that stands out among so many other games in the genre. The gameplay is smooth, but the game is relatively short and easy, which can be seen as either a positive or a…NOOBSNOPLAY / FOR DEVELOPERS
I’m Bruno, the person behind Noobsnoplay, an independent game discovery and review project from Brazil. I like getting to know the people making games and what makes each one interesting.
Want to show me your game or just chat before sharing a key? I’m easy to reach.
Receiving a copy never guarantees coverage or a positive recommendation. Provided access is always disclosed.
WORK, NOT PROMISES
A few real published pieces so you can get a feel for how we write. We’re open to discovering all kinds of games.

A beautiful metroidvania with a unique art style that stands out among so many other games in the genre. The gameplay is smooth, but the game is relatively short and easy, which can be seen as either a positive or a…
One More Brick understands the simple pleasure of watching a ball ricochet through a field of bricks, then gives that pleasure a steady stream of reasons to continue. It is an entertaining, genuinely addictive take on…
Void Stranger is the perfect example of how a game can make you think and feel so many things while using incredibly simple graphics. First off, I'll say that this game isn't for everyone. But this is the kind of game…GET IN TOUCH
We welcome game pitches, demos and review copies. You can always talk with me before sending anything.
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Editorial independence, always. A key never buys a recommendation. · bruno@dethyan.com.br · Brazil, UTC−3
TRANSPARENCY / GROWTH
Noobsnoplay is still a small independent project. I’d rather share dated, verifiable numbers than imply a bigger reach than we have.
More than the numbers, I care about meeting developers and building lasting connections as the project grows.
Our opinions start with our own time playing, with room for enthusiasm and criticism.
Provided copies and commercial relationships are disclosed in the relevant coverage.
Receiving a copy does not guarantee coverage, a score or a positive recommendation.
Fixable bugs may be discussed privately before publication. The editorial opinion remains independent.
A Preview describes the demo or build we played. It is not a final review of the full game.
Founder & curator
The person behind Dethyan, the visual persona. Noobsnoplay is the editorial project.
Editorial team
An individual perspective among the team’s discoveries and reviews.
FULL ARCHIVE
Search full reviews, Steam Quick Reviews or Previews.
116 publications
Quick Reviews open on the Steam curator. Full reviews and Previews open their own pages here.

A good roguelike, clearly inspired by games like Slay the Spire, but with its own combat gimmick that gives you a good variety of combos. However, it lacks a bit of impact and a progression reward. The combat uses a 5x4…
Looking for a platformer with a lot of variety? Fallen Leaf is a great choice. It’s a mix of Mega Man when it comes to movement and Kirby in terms of how the levels are structured. There are plenty of secrets and…
This is the kind of game you get when a dev asks themselves, “How much can I get out of a single idea?” and then decides to make a roguelike using a yo-yo. The sheer number of ideas, attacks, and movement options that…
A good roguelike with fun combat and item management, but some systems become obsolete near the end. It has depth, though some limitations hold it back.
This is the kind of game more people should play, especially fans of platformers in general. To me, it’s the kind of game that needs a famous YouTuber, speedrunner, or someone similar to bring it the audience it…
Death’s Gambit: Afterlife gets its appeal from the way its two halves reinforce each other. The Soulslike combat makes every encounter a test of timing and commitment, while the Metroidvania structure gives that danger…
Fluid, fun and full of personality. GunGlyph’s ASCII-on-3D style is genuinely clever. A few UI and audio cues could improve it, but this solo-dev project has real potential.
Great F-Zero vibes, varied tracks, and a killer OST! It needs polish on controls and bugs, but this solo-dev project has immense soul and potential. A diamond in the rough!
Simple, funny, and surprisingly satisfying. The physics-based boxing makes every match chaotic and entertaining, especially in short sessions.
Fast, stylish, and packed with satisfying arcade action. The anime presentation, smooth controls, and intense battles make it an easy recommendation.
A quirky arcade-style action game with simple mechanics and a lighthearted presentation. Best enjoyed in short sessions rather than for deep progression.
Fast, chaotic, and skill-based combat with a great pixel-art style. Easy to pick up, hard to master, and especially fun with friends.
Charming, relaxing, and easy to enjoy. Collecting beetles is surprisingly satisfying, and the cozy presentation gives the game plenty of personality.
Beautiful artwork, engaging puzzles, and a dark fairy-tale atmosphere make this a charming hidden-object adventure worth playing.
Fast, flashy, and easy to pick up, with a varied cast and satisfying combat. A fun 2D fighter that deserves more attention.
A solid collection of classic 2D fighters with responsive combat, rollback netcode, and useful extras. Great for retro fighting game fans.
KUNAI is a nimble little Metroidvania with a clear feel for momentum. Its best moments come when movement, platforming and combat stop being separate tasks and start feeding into one another. A dash or parry is not just…
A stunning hand-drawn mini-soulslike with tight parry-focused combat and striking pencil aesthetics. Short, brutal, and thoroughly rewarding!"
Cool chickens, a rabbit guild & a missile robot! Discovering hammers is fun. A cozy experience. Can't wait to defeat Chicking for my 100%!
Dodging a bullet-hell swarm of flying buzz saws in tight little rooms is frantic, brutal, and endlessly addictive. Pure, chaotic arcade survival!A few other games that help explain what we enjoy playing.

Dungeon Bomber fooled me a little at first. I thought I had found a nice casual game about placing bombs, making big explosions and passing some time. Then I started clearing stages and the game just kept adding more…
Gunclone Arena has one idea that immediately gives it personality: you're not just surviving an arena, you're performing in a ridiculous futuristic TV show. And for me, the announcers are easily the best part of it. The…
33 Days till Extraction does something I wasn't entirely sure an isometric shooter could pull off: it actually makes shooting feel good. The perspective may be top-down, but the way the reticle reacts to distance,…Want to talk about your game before sharing anything?
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