
Well Dweller
A beautiful metroidvania with a unique art style that stands out among so many other games in the genre. The gameplay is smooth, but the game is relatively short and easy, which can be seen as either a positive or a…NOOBSNOPLAY / FOR DEVELOPERS
I’m Bruno, the person behind Noobsnoplay, an independent game discovery and review project from Brazil. I like getting to know the people making games and what makes each one interesting.
Want to show me your game or just chat before sharing a key? I’m easy to reach.
Receiving a copy never guarantees coverage or a positive recommendation. Provided access is always disclosed.
WORK, NOT PROMISES
A few real published pieces so you can get a feel for how we write. We’re open to discovering all kinds of games.

A beautiful metroidvania with a unique art style that stands out among so many other games in the genre. The gameplay is smooth, but the game is relatively short and easy, which can be seen as either a positive or a…
One More Brick understands the simple pleasure of watching a ball ricochet through a field of bricks, then gives that pleasure a steady stream of reasons to continue. It is an entertaining, genuinely addictive take on…
Void Stranger is the perfect example of how a game can make you think and feel so many things while using incredibly simple graphics. First off, I'll say that this game isn't for everyone. But this is the kind of game…GET IN TOUCH
We welcome game pitches, demos and review copies. You can always talk with me before sending anything.
On Discord we can chat about your game, Noobsnoplay or just videogames. If easier, I can also share WhatsApp or Telegram.
Editorial independence, always. A key never buys a recommendation. · bruno@dethyan.com.br · Brazil, UTC−3
TRANSPARENCY / GROWTH
Noobsnoplay is still a small independent project. I’d rather share dated, verifiable numbers than imply a bigger reach than we have.
More than the numbers, I care about meeting developers and building lasting connections as the project grows.
Our opinions start with our own time playing, with room for enthusiasm and criticism.
Provided copies and commercial relationships are disclosed in the relevant coverage.
Receiving a copy does not guarantee coverage, a score or a positive recommendation.
Fixable bugs may be discussed privately before publication. The editorial opinion remains independent.
A Preview describes the demo or build we played. It is not a final review of the full game.
Founder & curator
The person behind Dethyan, the visual persona. Noobsnoplay is the editorial project.
Editorial team
An individual perspective among the team’s discoveries and reviews.
FULL ARCHIVE
Search full reviews, Steam Quick Reviews or Previews.
116 publications
Quick Reviews open on the Steam curator. Full reviews and Previews open their own pages here.

The Saint Seiya resemblance is impossible to miss, and for someone who grew up in the ’90s, there’s a special pleasure in getting to live inside that kind of armored-hero fantasy. 9 Years of Shadows understands the…
Think you know mazes? Think again. Every single level throws a completely fresh, clever mechanic at you. It’s a masterclass in tiny, wildly creative game design. Absolutely brilliant!
A frantic, addictive bullet heaven! Mix and match crazy upgrades to annihilate Lovecraftian hordes. Perfect bite-sized runs filled with chaotic, satisfying monster-melting action. A must-play!
A stunning, nostalgic love letter to the 80s arcade era. It beautifully weaves a coming-of-age story with pixel-perfect gameplay across five classic genres. A short, sweet, and essential trip!
Simply the pinnacle of action roguelites. Well-rounded gameplay, incredibly fun weapons, and endless replay value. This game is just too awesome—there’s no way around it.
It's easy to learn, but it takes skill. No “pay-to-win” here! It's the perfect game for quick strategy sessions when you're short on time but really want to play.
It's easy to get the hang of, but choosing your skills requires real strategy. Perfect for anyone who wants to test the limits of their friendships on a Saturday night. Get mentally prepared.


If the first one was good, this one really takes it to the next level. The game is a blast—super creative—and you’re constantly discovering something new that surprises you.
Dead by Daylight is an abusive relationship in multiplayer form: every time I decide I’m done, something pulls me back in. Save yourselves, honestly. Unless you have friends. Then come back, because this is still the…
Fun, chaotic, and addictive. Perfect for getting friends together on a Saturday night and seeing who loses it first. Guaranteed fun, no fuss.
Little Nightmares III is a brief, intense piece of visual horror, and its strongest quality is how completely it trusts its images. It does not need much dialogue to make its world feel wrong. The unease is carried by…
Simply the best board game simulator out there. If you're into board games, go ahead and buy it without hesitation! It puts an end to the excuse that “there’s no one to play with.” Go ahead and buy it
I went into Hades II assuming the first game had already set a ceiling Supergiant couldn’t reach. I was wrong. This feels instantly familiar, but Melinoë is no Zagreus reskin: her witchcraft changes the rhythm of a…
If Streets of Rage 4 has you chasing cleaner runs and higher scores, but you’ve ever wished the next punch could be followed by a fireball, Absolum feels like the answer to a very specific, very good question. It…A few other games that help explain what we enjoy playing.

Dungeon Bomber fooled me a little at first. I thought I had found a nice casual game about placing bombs, making big explosions and passing some time. Then I started clearing stages and the game just kept adding more…
Gunclone Arena has one idea that immediately gives it personality: you're not just surviving an arena, you're performing in a ridiculous futuristic TV show. And for me, the announcers are easily the best part of it. The…
33 Days till Extraction does something I wasn't entirely sure an isometric shooter could pull off: it actually makes shooting feel good. The perspective may be top-down, but the way the reticle reacts to distance,…Want to talk about your game before sharing anything?
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